Posts

Showing posts from November, 2018

Character Design - Developed Shots

Character Design - Bailey & Susie updated concepts

Perspctives - 5 ways Dancer in the Dark is Postmodern

Life Drawing - 26/11/2018

Perspective - 5 Ways Funny Games is Postermodern

Character Design - Story boarding & further Character Development

Life Drawing - 19/11/18

Character Design - Props and Sidekicks

Maya - Animation Lift Reference Extremes, Inbetweens & Cleanups

Maya Animation - Dope Sheet

Perspectives - 5 ways Moulin Rouge is Postmodern

Toolkit 2 - Character Design Expressions & Redesign

Toolkit 2 - Jet Pack Jones Part 10

Perspectives - 5 ways Scream is Postmodern

Collaboration - Prop Designs