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Exterior concepts |
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Casino corruption with gradient mapping |
I think I need to go deeper into exterior and interior research for moriana, I like the idea of it being vegas themed and being related to sirens, I want to stick to the idea of crystals, gems anything that can bring reflection into the scenes and it would really help the other face of moriana, the corrupted, dirtier and hidden parts would be revealed more the closer we look into moriana, this can be portrayed by interior and low exterior shots. Having normal buildings being torn by corruption perhaps?
Well, the notion of the 'fractured' quality of crystals might suggest a schizoid or 'split' personality, so perhaps the crystal idea can give you everything you need? Love what's happening in some of these thumbs... can you give them some teeny numbers so I could be more specific?
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